Farkle scoring chart.
A quick reference for your next game night. Print this page or save it as a PDF using your browser’s print dialog. These values match Farkle.rocks house rules.
| Dice | Points |
|---|---|
| Single 1 | 100 |
| Single 5 | 50 |
| Three 1s | 1,000 |
| Three 2s / 3s / 4s / 5s / 6s | 200 / 300 / 400 / 500 / 600 |
| Four of a kind | 1,000 |
| Five of a kind | 2,000 |
| Six of a kind | 3,000 |
| Straight (1–6) | 1,500 |
| Three pairs | 1,500 |
| Four of a kind + a different pair | 1,500 |
| Two triplets | 2,500 |
Download the one-page scoring sheet (PDF)
Count one roll at a time
For example, 1, 5, 2, 3, 4, 6 contains a full straight worth 1,500. Do not also add the single 1 and 5. A selected 1 and 5 by themselves are worth 150.
Opening and hot dice
Bank at least 500 points in one turn to enter. After entry, any positive turn score may be banked. Scoring all six dice lets you roll all six again, or bank if eligible.
Keep your game consistent
Agree on house rules before playing. Combinations must come from one roll, and every selected die must score. A Farkle loses only the unbanked points from the current turn.